[H-GEN] HUMBUG cluster WAS Re: [HUM-TALKS] Talk / Demonstration of MOSIX
Marco Grigull
kni501ss at optushome.com.au
Tue Jan 21 21:41:02 EST 2003
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On 21 Jan 2003 13:05:03 -0500
Jason Parker-Burlingham <jasonp at uq.net.au> wrote:
>>
> The clustering isn't necessarily difficult; the tricky bit is actually
> having a problem to work on which is parallelizable, and the
> programming know-how to write a solution---as I recall the Beowulf
> cluster thingy works by using pvm, but I'm not sure.
> --
We could set up a rendering farm if there are any game programmers or
animators among us who would be interested in using it....
Marco
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