[H-GEN] pulseaudio + pygame
pjr at itee.uq.edu.au
Wed Jul 29 00:56:58 EDT 2009
I got sorted out by Daniel Devine who suggested calling
mixer.pre_init(44100, -16, 2, 512)
That worked fine.
Brendon Higgins wrote:
> [ Humbug *General* list - semi-serious discussions about Humbug and ]
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> Hi Peter,
>> ----- Original Message -----
>> From: "Peter Robinson" <pjr at itee.uq.edu.au>
>> To: "Humbug General" <general at lists.humbug.org.au>
>> Sent: Tuesday, 28 July, 2009 7:58:27 AM GMT +10:00 Brisbane
>> Subject: [H-GEN] pulseaudio + pygame
>> [ Humbug *General* list - semi-serious discussions about Humbug and ]
>> [ Unix-related topics. Posts from non-subscribed addresses will vanish. ]
>> I am running Ubuntu Jaunty with pulseaudio. I found that pulseaudio
>> interacts badly with sound in pygame.
>> Alsa+esound had no such problem. Any thoughts about how to rectify the
>> problem (apart from removing pulseaudio)?
> I'm afraid I know very little about PulseAudio, although I know something
> about PyGame. The only suggestion I have is that, seeing as PyGame is a
> wrapper for LibSDL, it might be useful to check if any SDL-based program
> exhibits the same behaviour. Chances are that it will, but if not, that may
> narrow your target.
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