[H-GEN] DRI/MESA Problems.

Joe Skilton shnads at 3blokes.mine.nu
Thu Sep 4 09:08:21 EDT 2003


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Hello,
	I'm not sure whether anyone here has experience with 3d acceleration on *nix 
but I thought it was worth a shot asking anyway:
I have FreeBSD 5.1 Release with Xfree 4.3 and DRI working flawlessly, glxinfo 
reports Direct Rendering, glxgears Averages 1500 fps.

Now for the interesting part, I tried to run Quake 3(a Linux Binary) and until 
I installed the linux-dri port it wouldn't run, reporting that it couldn't 
find libGL.so.1(It was finding the BSD version, but not using it due to 
emulation reasons) which according to my Google is quite normal.

After installing linux-dri I find that Quake 3 finds the linux compatibility 
libGL.so.1 no problems, but is now trying to use GLIDE to run my overly 
obviously NOT glide video card, a Radeon 9k Pro.  The reason why this is 
happening escapes me, and apparently Google too as the sources from there 
have been quite unrewarding.

Does anyone know how the Linux-DRI works?, and if so can I force it to NOT use 
glide???  I have encluded the error output below, incase that helps: 

...loading libGL.so.1: Initializing OpenGL display
...setting mode 3: 640 480
Xlib:  extension "XFree86-VidModeExtension" missing on display ":0.0".
XF86DGA Mouse (Version 2.0) initialized
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
gd error (glide): gd error (glide): grSstSelect:  non-existent SSTgd error 
(glide): grSstSelect:  non-existent SSTReceived signal 11, exiting...

I hope I havn't forgotten to include any details that might be neccissary, but 
knowing my memory I probably have - if so reply and I will give you any info 
you need. I have perused the Mesa and DRI pages and neither seems to provide 
a means to disable Glide, they also don't specify that it can't be done, so I 
live in hope(and poverty).

Cheers,
	Joe



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