[H-GEN] Riva TNT2 and DRI Issues under X

Peter Good psgood at petesinternet.net
Sun Jan 7 20:06:04 EST 2001


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You can try getting onto irc.openprojects.net in the channel #nvidia,
they usually do some real development work in there, that's better than
Nvidia's drivers. That's where I grab mine from for mine.

Pete

Ben Fowler wrote:
> 
> [ Humbug *General* list - semi-serious discussions about Humbug and  ]
> [ Unix-related topics.  Please observe the list's charter.           ]
> [ Worthwhile understanding: http://www.humbug.org.au/netiquette.html ]
> 
> Hi All,
> 
> I've got some annoying issues with some 3D video hardware I'm trying to
> get working under XFree86 4.0.1 under Red Hat 7.
> 
> I've the lucky owner of a RIVA TNT2 M64 video card with 32 megs of video
> RAM.  This normally is a reasonable piece of hardare, but I'm having my fair
> share of problems.  I've achieved the following:
> 
> * Downloaded the NVidia supplied Detonator3 drivers (GLX and kernel drivers)
>    as tarballs, and gotten them compiled, patched and and installed.  The
>    Nvidia DRI module is loaded fine (it shows up when I type lsmod)
> 
>    BTW if it helps, I'm using a 2.4.0 kernel, so I needed to apply a specially
>     supplied patch to the DRI kernel driver sources to get it compiling and
>     working properly.
> 
> * I've configured X to use it.  As per the documentation, I configured Xfree
>    to use the "nvidia" rather than the "nv" driver.
> 
> The following works:
> 
> * I've gotten X to start at a reduced resolution, and I can run some GL hacks
>    from Xscreensaver (and they run fast!).
> 
> The following wither is broken outright, or just sucks:
> 
> * Unlike before, I can't seem to get X to use a mode above 1024x768.  If I
>    attempt to use a higher mode, Xfree claims it cannot use the mode.  I
>    _know_ this card is capable of far higher resolutions.
> * The server flickers for about 5 seconds before properly starting the server.
>    No amount of stuffing around has fixed this :(  Any ideas people?
> * The GL hacks run within windows, but unlike the software implementation of
>    Mesa, you cannot drag the contents of the window(!).  The window itself
>    can be moved, but GL drawables stay where they are.  This appears to be a
>    major bug, anyone know anything about this?
> 
> I'd appreciate any help, suggestions, pointers or anecdotes anyone can share
>  about getting DRI to dance for me.  Thanks for your time.
> 
> -warmest regards,
> 
> Ben.
> 
> --
>   Ben Fowler   email: <fowlerb at optushome.com.au>  pgp/gpg key id: FFDE6AF7
>                vanity web page: <http://azure.humbug.org.au/~zuul/>
>  "All I ask of life is a constant and exaggerated sense of my own importance."
>                                                                   -- anon.
> 
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