[H-GEN] graphics memory and agp cards

David Jericho davidj at in4free.com.au
Thu Mar 9 00:35:17 EST 2000


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On Thu, Mar 09, 2000 at 03:09:52PM +1100, Joel Michael wrote:
> that means i'm only using a bit under half of my available video memory,
> which leaves a bit over half for cool things like textures when playing
> Quake III ;)

Which depends partly on your X server. If you're running a matrox and do any
textured work, I strongly recommend using the AGPgart kernel patch or one of
the latest 2.3 kernels to enable the AGP memory area.

-- 
David Jericho, Senior Systems Adminstrator
Webmatch Interactive Marketing


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