[H-GEN] Interest in a Linux game
Andrae Muys
a.muys at mailbox.uq.edu.au
Mon Jul 13 22:21:58 EDT 1998
On Wed, 15 Jul 1998, The Fuzzy One wrote:
> On Fri, Jul 10, 1998 at 12:48:32AM +1000, David Jericho wrote:
>
> > For some time now, I've talked on and off with many members of Humbug, all
> > interested in developing what could be considered a professional quality game
> > for Unix. All are talented in their own way, and I feel, a small group of us
> > could quite easily pull of a game that would make Windows users drool a
> > little. In the windows world, games like Freeciv or nethack, regardless of
> > classic nature, just don't appeal.
>
> In the hope that this won't die before conception, like so many humbug
> projects in the past, I thought I'd try and get a bit more discussion going
> :)
>
> It's a big ambitious to say "let's make a game", and hope to get anything
> concrete out of it. I think we need something more concrete to work on.
> It would be really cool if several people could jot down their ideas for
> a specific game, and bring them along for discussion, say next humbug.
>
> I suppose we'd be looking at a requirements document for this first phase,
> not even full-blown specificiation.
>
Personally I think it goes a little beyond even that. Brainstorm yes, but
we won't really be ready to make it a project until someone actually sits
down an writes _something_. I suggest people try writing _something_, no
matter how incomplete and post it somewhere so we can have a look.
Andrae
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Andrae Muys "I have no wish to recite ... stratagems, for they
andrae at humbug.org.au have all the same end in view, which is, to oblige
My stuff, Linux stuff the enemy to make unnecessary marches in favor
http://www.uq.edu.au/~cmamuys/ of our own designs." - Fredrick the Great.
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